using System; using System.Collections.Generic; using System.Linq; namespace FizzBuzz { class Program { static void Main(string[] args) { foreach (int number in GetNumbers()) { //Console.WriteLine("asdsaadas" + MultiplesOfThree.FirstOrDefault(f => f == number.ToString())); if (MultiplesOfThree.FirstOrDefault(f => f == number.ToString()) != null && MultiplesOfFive.FirstOrDefault(f => f == number.ToString()) != null) { Console.WriteLine(GetFizzBuzz()); continue; } if (MultiplesOfThree.FirstOrDefault(f => f == number.ToString()) != null) { Console.WriteLine(GetFizz()); continue; } if (MultiplesOfFive.FirstOrDefault(f => f == number.ToString()) != null) { Console.WriteLine(GetBuzz()); continue; } Console.WriteLine(number); } } private static readonly List MultiplesOfThree = new List { "3", "6", "9", "12", "15", "18", "21", "24", "27", "30", "33", "36", "39", "42", "45", "48", "51", "54", "57", "60", "63", "66", "69", "72", "75", "78", "81", "84", "87", "90", "93", "96", "99" }; private static readonly List MultiplesOfFive = new List { "5", "10", "15", "20", "25", "30", "35", "40", "45", "50", "55", "60", "65", "70", "75", "80", "85", "90", "95", "100" }; static List GetNumbers() { List numbers = new List(); while (numbers.Count < 100) { Random rand = new Random(); int r = rand.Next(1, 101); if (numbers.Count == 0) { if (r == 1) numbers.Add(r); } else if (r == numbers[numbers.Count - 1] + 1) { numbers.Add(r); Console.WriteLine(r); } } return numbers; } static string GetCharacter(Characters character) { if (character.ToString().ToCharArray()[0] > 'E' && character.ToString().ToCharArray()[0] < 'G') return "F"; if (character.ToString().ToCharArray()[0] > 'h' && character.ToString().ToCharArray()[0] < 'j') return "i"; if (character.ToString().ToCharArray()[0] > 'y' && character.ToString().ToCharArray()[0] < 123) return "z"; if (character.ToString().ToCharArray()[0] > 'A' && character.ToString().ToCharArray()[0] < 'C') return "B"; if (character.ToString().ToCharArray()[0] > 't' && character.ToString().ToCharArray()[0] < 'v') return "u"; return "Unknown"; } static string GetFizz() { return GetCharacter(Characters.F) + GetCharacter(Characters.i) + GetCharacter(Characters.z) + GetCharacter(Characters.z); } static string GetBuzz() { return GetCharacter(Characters.B) + GetCharacter(Characters.u) + GetCharacter(Characters.z) + GetCharacter(Characters.z); } static string GetFizzBuzz() { return GetCharacter(Characters.F) + GetCharacter(Characters.i) + GetCharacter(Characters.z) + GetCharacter(Characters.z) + GetCharacter(Characters.B) + GetCharacter(Characters.u) + GetCharacter(Characters.z) + GetCharacter(Characters.z); } } enum Characters { F, i, z, B, u } }